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 UMS 2 Fighters Editor View next topic
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UMS
Site Admin


Joined: 27 Aug 2007
Posts: 1110


PostPosted: Sun Sep 28, 2008 9:58 pm Reply with quoteBack to top

Here is the Beta version of the fighter's editor. You play with it or you can mess with it and find bugs. You can also help the project by updating fighters from previous versions to UMS 2.

Download link: http://www.mediafire.com/?dykj2j5bmmn


Any feedback is welcomed!
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Mjsilfies
Submission master


Joined: 14 May 2008
Posts: 60


PostPosted: Mon Sep 29, 2008 1:30 am Reply with quoteBack to top

not going to lie.. this editor is so straight forward and amazing. it is very easy to navigate and i enjoy seeing the fighters overall add up at the bottom right.

The country flags are a nice tough when choosing the country. quick question though what is the sherdog id used for?

does it link to that fighter or something?
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SOHKMMASIM
Amateur fighter


Joined: 01 May 2008
Posts: 8


PostPosted: Mon Sep 29, 2008 4:28 am Reply with quoteBack to top

you can click on a fighter in the explore or view record and it give you the link to the fighter sherdog page.

_________________
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will be switching to the UMS when it reopens.
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UMS
Site Admin


Joined: 27 Aug 2007
Posts: 1110


PostPosted: Mon Sep 29, 2008 5:39 pm Reply with quoteBack to top

Thanks!
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Guest







PostPosted: Tue Sep 30, 2008 12:31 am Reply with quoteBack to top

I agree with the previous poster, the Editor interface is very user friendly.

You can also help the project by updating fighters from previous versions to UMS 2.

Are you looking for people to just do a direct translation of the fighters by importing them into the Editor and converting them to UMS 2 with no further changes? Or do you also want their strategies added and their injury/cuts ratings added as well?

Thanks
Guest







PostPosted: Tue Sep 30, 2008 3:03 am Reply with quoteBack to top

how easy is it to convert fighters from 1.6 to version 2.0?
Guest







PostPosted: Tue Sep 30, 2008 6:17 pm Reply with quoteBack to top

how easy is it to convert fighters from 1.6 to version 2.0?

Very Easy. All it takes is just a click of a button. There are certain fighter ratings (fighter strategies, injury rating, cut rating) that are new to 2.0 that aren't in 1.6 and those will have to be added by the person doing the converting.
UMS
Site Admin


Joined: 27 Aug 2007
Posts: 1110


PostPosted: Tue Sep 30, 2008 6:17 pm Reply with quoteBack to top

Quote:
I agree with the previous poster, the Editor interface is very user friendly.

You can also help the project by updating fighters from previous versions to UMS 2.

Are you looking for people to just do a direct translation of the fighters by importing them into the Editor and converting them to UMS 2 with no further changes? Or do you also want their strategies added and their injury/cuts ratings added as well?

Thanks


As you wish. I'd like to have fighters for testing the sim so you can just convert fighters from UMS 1.6 to UMS 2 or update them.

Quote:
how easy is it to convert fighters from 1.6 to version 2.0?


Pretty easy. The Editor should read almost all the fighters from UMS 1.6. Once is in the new editor just add the strategies (or click auto strats) and save them.
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Guest







PostPosted: Thu Oct 02, 2008 11:39 pm Reply with quoteBack to top

pretty cool. how does the "auto strat" button work? does it take into account the fighters strength/weaknesses and create one or what?
maller31
Guest






PostPosted: Sat Oct 04, 2008 4:43 pm Reply with quoteBack to top

I don't have anything in the dropdowns and I can't load pictures. When I open the editor I get a message that reads "Cannot open file "pathway is listed ending in wze3d1/Utils/WeightClassBoundaries.txt". The system cannot find the path specified. When I try to add a picture I get "Access violation at address 005897F5 in module 'UEditor2.exe' Read of address 00000004.
Stonecold
Amateur fighter


Joined: 04 Oct 2008
Posts: 17


PostPosted: Sun Oct 05, 2008 2:34 am Reply with quoteBack to top

You can also help the project by updating fighters from previous versions to UMS 2.

I have started on this project. If you give me your email address, I'll be able to send you what I have.
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UMS
Site Admin


Joined: 27 Aug 2007
Posts: 1110


PostPosted: Sun Oct 05, 2008 4:59 pm Reply with quoteBack to top

Anonymous wrote:
pretty cool. how does the "auto strat" button work? does it take into account the fighters strength/weaknesses and create one or what?


Yes, The sim takes into account fighters' stats.
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UMS
Site Admin


Joined: 27 Aug 2007
Posts: 1110


PostPosted: Sun Oct 05, 2008 5:01 pm Reply with quoteBack to top

maller31 wrote:
I don't have anything in the dropdowns and I can't load pictures. When I open the editor I get a message that reads "Cannot open file "pathway is listed ending in wze3d1/Utils/WeightClassBoundaries.txt". The system cannot find the path specified. When I try to add a picture I get "Access violation at address 005897F5 in module 'UEditor2.exe' Read of address 00000004.


You have to unrar the complete file into any folder. Once the folder is created you have to click in the editor. I guess you just opened the editor inside the rar file.
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Guest







PostPosted: Mon Oct 06, 2008 4:21 pm Reply with quoteBack to top

fantastic editor...really looking forward to UMS 2! stat % that update and the country flags are fantastic!
bero
Legend


Joined: 29 Aug 2007
Posts: 243
Location: Croatia

PostPosted: Sun Oct 12, 2008 10:09 am Reply with quoteBack to top

Is there any way to make so the creator could turn more than one fighter from v1.6 to 2.0?

That would be nice, and qiocker. For example, you choose an entire folder and automatically convert fighters to 2.0 version.

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